Is Nintendo down?
Operationalchecked 1 minute ago
We reached Nintendo from all 4 regions we check.
Last outage: 12 min on Aug 31, 2026 (web surface, from Europe and US-West).
Nintendo publishes no status feed we can read, so the only independent reading here is ours on the left.
Nintendo response time, by region
Is it Nintendo, or is it you?
Watching an outage above does not tell you whether your own connection or site is also having a problem. Enter your own URL for one live check, right now, no signup. This checks the site you enter, not Nintendo -- it cannot diagnose Nintendo's own systems.
What we measured, and what people reported
- US-EastOperationallatency: 1150msstatus code: 200checked: Sep 3, 2026, 2:23 AM UTC0 people in the last 5 minutesNot enough reports to sayOur US-East probes reach Nintendo normally. We do not have enough reports from US-East to say anything about what people there are seeing.
- US-WestOperationallatency: 209msstatus code: 200checked: Sep 3, 2026, 2:26 AM UTC0 people in the last 5 minutesNot enough reports to sayOur US-West probes reach Nintendo normally. We do not have enough reports from US-West to say anything about what people there are seeing.
- EuropeOperationallatency: 182msstatus code: 200checked: Sep 3, 2026, 2:22 AM UTC0 people in the last 5 minutesNot enough reports to sayOur Europe probes reach Nintendo normally. We do not have enough reports from Europe to say anything about what people there are seeing.
- Asia-PacificOperationallatency: 1876msstatus code: 200checked: Sep 3, 2026, 2:21 AM UTC0 people in the last 5 minutesNot enough reports to sayOur Asia-Pacific probes reach Nintendo normally. We do not have enough reports from Asia-Pacific to say anything about what people there are seeing.
- US-CentralNot monitored from this regionNintendo is not monitored from this region.0 people in the last 5 minutesNot enough reports to say
- CanadaNot monitored from this regionNintendo is not monitored from this region.0 people in the last 5 minutesNot enough reports to say
- UKNot monitored from this regionNintendo is not monitored from this region.0 people in the last 5 minutesNot enough reports to say
- Southeast AsiaNot monitored from this regionNintendo is not monitored from this region.0 people in the last 5 minutesNot enough reports to say
- AustraliaNot monitored from this regionNintendo is not monitored from this region.0 people in the last 5 minutesNot enough reports to say
- South AmericaNot monitored from this regionNintendo is not monitored from this region.0 people in the last 5 minutesNot enough reports to say
Somewhere else or not sure: 0 people in the last 5 minutes
These are unverified reports from people using Nintendo, counted separately from what our own probes measure. Anyone can file one, no account is needed, and the region on a report is chosen by the person filing it. We never open, extend or close an outage in our record based on report volume: only our own measurements do that. We have not received any reports for Nintendo yet, which is not evidence that nothing is wrong.
Recent outages
measured entries are our own probes' readings; declared entries are the vendor's. How this check works
We have been measuring Nintendo since August 22, 2026. We show nothing from before that date, and we never add an outage we did not observe ourselves, from any source.
Need this in writing? Generate an SLA evidence report for Nintendo covering any window you pick, with our measurements and Nintendo's own claim at the time, side by side.
Full availability history for Nintendo: 90-day availability by region, month-by-month uptime, and every incident on record.
Monitor your own site the same way
This page shows what we see when we check this service, using the same ten regions, for a site you run. RealUptime Monitor watches your own servers from inside your network, and it starts free.
Start monitoring your own serversTell me when this goes down
Get told when we measure this
We will tell you when our probes stop reaching Nintendo, and again when they can reach it again. That is our own measurement from ten regions, not Nintendo's status page. No account, no card.
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What Nintendo's SLA implies, from our measurement
At or above your target
We measured 11 minutes of downtime for Nintendo over the 290h 27m since we started watching it on 2026-08-22, which is 99.9320% uptime by our reading. A 99.9% target allows 17 minutes over that period.
By our measurement there is no shortfall to claim for this period.
This is computed from our own probe measurements, not from Nintendo's SLA instrumentation. Their contract is normally measured against their own systems, with their own exclusions and a claim window, so their figure and ours will differ. Use this to start the conversation and ask for their number. It is not legal advice and it is not a determination of what you are owed.